On friday the model sheet was finished and I started working on our character's 3D model. We decided that I would model the entire "body" and everyone else will get assigned a piece of the armour to model, which will then be added to the final model.
I didn't do any modelling on saturday and sunday, I was super tired :) , but I managed to finish the body on monday.
On tuesday Jacob began modelling the leg's armour, I gave him some advice about what he needed to do and how to do it easier as well as giving him feedback.
On tuesday I finished the helmet of our character and a few final touches on the head as well as fixing some of the topology of the character, and in the evening I started working on the front chest armour which I finished that evening.
Today (wednesday) , I went to class and started working on the pelvis armour, it was a bit tricky to model but I managed to get it done too.
Everyone seems to be doing fine with their modelling and I believe we can get our final model done sooner than expected.
Unsmoothed version.
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